public class BuildRuleThreadTracker extends Object
Constructor and Description |
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BuildRuleThreadTracker(ExecutionEnvironment executionEnvironment) |
Modifier and Type | Method and Description |
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void |
didFinishBuildRule(BuildRuleEvent.Finished finished) |
void |
didFinishTestRule(TestRuleEvent.Finished finished) |
void |
didResumeBuildRule(BuildRuleEvent.Resumed resumed) |
void |
didStartBuildRule(BuildRuleEvent.Started started) |
void |
didStartTestRule(TestRuleEvent.Started started) |
void |
didSuspendBuildRule(BuildRuleEvent.Suspended suspended) |
ConcurrentMap<Long,Optional<? extends BuildRuleEvent.BeginningBuildRuleEvent>> |
getBuildEventsByThread() |
ConcurrentMap<Long,Optional<? extends TestRuleEvent>> |
getTestEventsByThread() |
public BuildRuleThreadTracker(ExecutionEnvironment executionEnvironment)
public ConcurrentMap<Long,Optional<? extends BuildRuleEvent.BeginningBuildRuleEvent>> getBuildEventsByThread()
public ConcurrentMap<Long,Optional<? extends TestRuleEvent>> getTestEventsByThread()
public void didStartBuildRule(BuildRuleEvent.Started started)
public void didResumeBuildRule(BuildRuleEvent.Resumed resumed)
public void didSuspendBuildRule(BuildRuleEvent.Suspended suspended)
public void didFinishBuildRule(BuildRuleEvent.Finished finished)
public void didStartTestRule(TestRuleEvent.Started started)
public void didFinishTestRule(TestRuleEvent.Finished finished)